My Portfolio

Abyssal Heart
Games Development

Abyssal Heart

GDS Welcome Jam 2025 (Awarded of best Art)- After being exiled by the Queen a lost knight finds themselves on a quest to retrieve an artifact.

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Life Is An Opportunity
Games Development

Life Is An Opportunity

Jamsepticeye Game Jam - A RPG game made inspired by Undertale, Mark is busy making a Game but is interrupted by Death.

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MP3 Head
3D Modeling

MP3 Head

Group project creating an MP3 Player cased in Latex, based on the Rosenberg Alien Head from MIB. Used Blender and Fusion360.

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FYP Charlotte
Robotics

FYP: Charlotte

Arduino Uno project for mine detection using C++. Developed a robot vehicle for safe landmine detection and deactivation.

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Cat Dog Image Classification
Machine Learning

Cat Dog Image Classification

Python and Keras project for image classification to identify cats and dogs using a large image dataset.

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NoxPy
Games Development

NoxPy

Python project for playing Noughts and Crosses against a computer using the MinMax Algorithm.

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Technical Experience

My core proficiencies in programming and software tools

Greetings

I am Mark Warren

Passionate Game developer who is currently doing a Masters in Games Computing, graduated with a First in AI and Robotics. I specialise in Game Engine development, Artificial Intelligence and Programming Tools for Games. Focused on writing Maintainable code and willing to undertake challenges towards Game Development.

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Mark Warren

Education

My academic background

MSc Games Computing 2025 - 2026

Staffordshire University, England

Focus on Advanced Game Engine Architecture, Artificial Intelligence for Games, and Real-Time Rendering Techniques.

BSc (Hons) AI and Robotics (First Class) 2021 - 2024

Staffordshire University, England

Specialized in developing intelligent systems, machine learning models, and robotic control for complex applications.

Contact Me

Get in touch with me

About Mark

About Mark

Games Developer

I am a Games Programmer currently studying at University of Staffordshire, England. Currently working as a Student Demonstrator and previously Interned for Patternolgie Studio as a Back-end Developer and also Interned for Airbus Helicopters as a Software Engineer.

As an avid Problem Solver I often contribute to team projects by identifying the team's strengths and utilising my project management skills to plan and devise towards scope. My skills in Design and Programming allow me to be flexible - however, my focus is on user friendly interfaces and I strive to make games immersive and fun. I often take on challenging projects in my spare time to hone my craft as I progress into my career in Games.

Feel free to reach out to me on Linkedin or use my contact form to ask about projects and games, I'm always open to discuss Game Development and possible future roles.

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